Known World #32: The Sideways World

Key characteristics: Time repeats recursively (one month at a time). Timing seems linked to the Homeworld's (HW's) moon's months. The world appears to HWers as tilting sideways at a 35° angle. This is due to little-understood ristetic properties.

Magic barrier: Required, to prevent one's body from imploding sideways.

Climate: Moderate temperatures, moderate light, but very low visibility due to Fargaret's Fog (originally aer from Sominon Fargaret's interplanar travels). No edible food for HWers.

Intelligent species: 1, made of mold (dubbed the Moldeans) that grow from the beginning to end of the month then resets. The status of any given Moldean's identity as an individual or community is unclear. Moldeans feed on Fargaret's Fog (and occasionally HWer flesh). Communicable via aer vacuum-transfer.

Other flora and fauna: Unknown

Notable cities or landmarks:
  • Site #40023 "Ship's Death": HW-made, 51 years old, located at MP.32.1. Infinitely repeating site of former HW smugglers' ship crashes. A single ship and crew spawned thousands of duplicates cumulatively (one ship a month). Smugglers would appear with their ship at the beginning of each month and perish within a few days, leaving their bodies and ships to be found next month by a repeating duplicate ship and crew. The Moldeans in the area adapted and began to feed upon HWer flesh. Smugglers were apprehended alive several years ago, ending the cycle. Current carnivorousness of Moldeans is uncertain. Ship clean up required.
  • Site #40024 "The Abyss": natural, located at MP.32.2. Only known landscape change. Land suddenly drops down-ish into a vast, sideways pit of unknown size. Seems to correspond ristetically with the Fomian Sea (Site #23306, MP.11.319) on KW11, the Sweeping World. No known explanation for this correspondence.
Concerns: Delicate natural environment, smugglers. Despite incidents over the years of recursive locations, smugglers still take advantage of the relative obscurity of KW32 to evade capture. Used primarily to travel between HW and KW11 through ristetic magic.

Secrecy level: Top Secret

Side Notes for DMs
Gold multiplies
Mold goes into your mouth and nose and suffocates you.
Mold can take over the body and commandeer it.

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