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Some Mechanics (and Character Sheet!) For A Game About The Mongolian Empire

Between this post and the classes post, you can now make your own character for my Mongolian Empire-inspired game if you want!

Triangulation: a Psychological Horror Game About Families

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  Triangulation A GM-less game for 4-6 players. Requires a tarot deck and explanatory book (or knowledgeable card reader), pens, and paper. "All happy families are alike; each unhappy family is unhappy in its own way." - Leo Tolstoy, Anna Karenina This is a psychological horror, dark comedy game about a dysfunctional family having a very bad time.

Tradlife: A psychological horror solo TTRPG

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You are a tradwife. You’ve given up your career to invest in your feminine energy. Your husband is providing for you; you’re living a beautiful, soft life; and your kids are just so photogenic. Thank goodness nothing could possibly go wrong.

Make Your Own God-Spirits (for a Game About the Mongolian Empire)

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You are the weakest and least loved of your clan. You have been betrayed and driven out of your ancestral herding lands by your former brethren, the cursed Shü Ebsö. It is only by the will of the sky god Dusassu and the host of lesser spirit-gods of grain, wolf, and copper that you all will survive the misty Endless Plains with no herd save the horses you escaped on. But you are the Rodnu Ebsö, and you will survive. A sandbox steppecrawl game of religion, survival, and discovery inspired by Genghis Khan's early life.   Starlight (2024). Collage by me.

20 Classes for a TTRPG about the Mongolian Empire

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I am working on a TTRPG. Here are its classes!

Seven Part Pact: An Extremely Complicated Game about Extremely Complicated Men

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This is a session write up and review of the work-in-progress GM-full game Seven Part Pact by Jay Dragon . Jay describes it thusly, " The seven greatest wizards in the world convene upon the isles of Isha, their powers aligned in the service of an ancient Pact. Each governs their Domain, wielding power beyond comprehension, seeking to balance the responsibilities of their power with their selfish heart's desire. Will these wizards cooperate to hold Isha together, or will their petty thoughtlessness bring about the destruction of their homes? " But I would describe it as a roleplaying game about wizards, worldbuilding, power, masculinity, and loneliness. It's a game for GMs. All GMs. 3-7 GMs, in fact. This is the Seven Part Pact, an extremely complicated game about extremely complicated men. Collage by me. Wizard (2025)

Levity: An Improv Comedy Roleplaying Game

This is a GM-less, rules-lite, comedic storytelling game for 3-5 people that's heavily inspired by Fiasco. Has been used to run stories of undersea scams, horror in the alpine woods (featuring a llama farmer), and a call me by your name knockoff with identical twins ("call me by my brother's name"). Will post the Word Lists and Twist Table (necessary for play) later.